A small team building the DeusADS network out of Rotterdam — the SDK studios drop into their games, and the pipeline that turns a brand's creative into something that belongs in the world it lands in.
Years of experience across gaming, mobile development and game art. Pilot studios and brands deal with us directly — there is no account layer between you and the people building the product.
Ten-plus years in the gaming industry, with several launched titles totalling over 40 million downloads and more than $100M in revenue. Strong background in marketing, project management and design.
iOS developer with five years in mobile development across fintech, travel and fitness apps totalling over 2 million downloads. Shipped three applications from scratch to the App Store.
Game artist with over ten years in game development and project management, across a series of projects in very different visual styles. Owns how DeusADS adapts to any game from an art perspective.
Over four years in management and two-plus years building companies in the Netherlands. Owns new market development for current and future products, together with marketing strategy and advertising tactics.
The pilot is how we onboard — studios get early SDK access, brands get a shortlist of games. Either way you talk to the people above, not to a sales queue.
Join The Pilot →Or write to sales@deusads.com