DeusADS is a native advertising platform for indie VR and mobile games, making brand placements read as part of the game, not an interruption.
Scroll to exploreOne pipeline, two sides. Developers open up the space, advertisers bring the demand, and our AI restyles the creative into the visual language of the world it lands in.
Drop the SDK into your project and place our mesh wherever a brand fits. It bends to any surface, so your level design stays untouched.
Add the creative and the brand ruleset — locked colours, logo geometry, effects that are off-limits — then set budget and targeting in the campaign manager.
Our AI restyles the creative into the game's own visual language — voxel, low-poly, hand-painted, photoreal. It runs on our servers, and both the advertiser and the studio approve the result before release.
The ad shows up as scenery, a prop or a pick‑up the player can interact with through the reward system. No pause, no overlay, no skip button.
If your game ships on a supported engine, it ships on these. Platform names are used to indicate compatibility only.
Billboards, banners and signage placed along the natural sightlines of the level.
Get full control of your games and campaigns — track ad revenue, manage placements and optimize performance, all from one place.
Pick your audience and platform — VR, mobile and beyond.
Watch earnings as they land, with full control over payouts.
Manage and track every placement across all of your games.
Documentation and worked examples for tuning placements.
We're onboarding a first group of indie VR and mobile studios onto the DeusADS SDK. Tell us about your project and we'll come back with a Letter of Intent and the terms.